Destiny's Mha Rewrite Wiki
Destiny's Mha Rewrite Wiki
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Info/Notes[]

Info/Notes
Stuff that has yet to happen will be marked with asterisks. Sometimes they might not always be because I forget to.

Although very uncommon, individuals can be born with two Quirks.

Arena: This Quirk manifested as hundreds of portals across the planet, erupting simultaneously 500 years ago. These portals lead to a vast, interdimensional fighting arena where users can choose and battle creatures, even fictional ones, for points. The difficulty of the creature determines the points earned, which can be used in a shop within the arena to acquire an incredible range of items, including fictional ones. Users can bring anything they wish into the arena to use during fights.

Advanced technology and Quirks have enabled interstellar travel in the My Hero Academia world. Settlements, ranging from towns to bustling cities, now dot various planets. Even lunar colonization thrives, with small colonies established on most moons.

The Arena Quirk has further fueled technological progress. Items acquired in its interdimensional shop, including those of fictional origin, have inspired and influenced innovations on Earth.

When All For One (AFO) and his brother were born, their mother sold them as slaves because AFO stole her Quirk upon his birth.

Quirks first emerged in 2139, followed by the manifestation of the Arena Quirk in 2239. Today, in 2639, their impact continues to shape the world.

Asari from the Arena exhibit a high likelihood of Quirk manifestation when paired with a Quirk user. Any sentient creature within the Arena can potentially acquire a Quirk through existing or newly developed transfer methods.

Information for UA is on its own page.

The Trappers recruit individuals to compete in arena battles against various creatures. While hunters retain any points earned through victories, The Trappers claim all acquired items and creature corpses. However, additional compensation is awarded based on the value of recovered items and the types of creatures slain.

The Trappers have everyone who works for them live in the same apartment complex.

With yugioh existing in the world it uses the irl rules for the game. it does have duel runners around the world. genreally the the disk style is like the 5ds version. rush duel does exist. it also has full dive vr games to thx to sao.

speaking of sao there is fulldive vr games.

In 2476, the United States had divided into two distinct countries: The United States of America (USA) and the Unified States of America (UNSA).

The Wild Wild Pussycats' training camp does not have gender-segregated sleeping arrangements or bathing facilities, including the hot springs. This means individuals of all genders may share rooms and bathing areas.

Change the location of events to a different city and area in Japan. I'm not sure where exactly, but I want it to be closer to the coast because I'm planning to have UA located off the coast of Japan.

The hero license exam will allow 500 out of 2,500 participants to pass the first test. The second test will pass 200 individuals. The 300 who fail the second test will still receive their licenses but will be required to undergo additional testing and spend extra time over the following few months to obtain their licenses.

UA and figures like All Might have influenced the Japanese government to become more accepting and less bigoted. This has led to significant progress, including making it easier for transgender individuals to transition, allowing queer people to marry, and recognizing transgender individuals as their identified gender. Furthermore, discriminatory practices in Japan, such as gendered bathrooms, locker rooms, baths, and other facilities, have been addressed, with efforts made to eliminate gender distinctions. Additionally, nonbinary individuals are now legally recognized as a gender. These changes reflect broader societal shifts aimed at combating racism, transphobia, homophobia, ableism, discrimination against individuals with mutant quirks, and other forms of bigotry.

Reproduction: The user possesses the ability to generate offspring by having two or more individuals touch them at specific locations on their bodies. Additionally, the user can choose to count as one of the participants. It is essential for every person involved to provide consent. The quirk then initiates the creation of an egg similar to that of a bird, where the developing baby will reside. The child's development follows a natural course, resembling a typical birth. Notably, this quirk allows for more than two parents, facilitating the incorporation of genes and DNA from multiple sources. The parents may be of any gender or even incapable of conventional childbearing. An intriguing feature is its compatibility with a synthetic being as one of the parents, resulting in a unique hybrid of synthetic and organic elements in the child.

The Quirk has been passed down through a family lineage that dates back to the inception of Quirks. Every single member of this family is guaranteed to inherit the Quirk.

After Life: When their quirk manifested, they instantly died, creating multiple different afterlives. This occurred across all time, meaning that even before the quirk existed, the afterlives it created did.

Other Info[]

Other Info
This section will contain some additional information that didn't feel appropriate for the top box.

I-Island's security system includes numerous small, autonomous drones that are highly durable and equipped to handle a variety of Quirks. The drones are also highly mobile, capable of jumping, landing from high areas, and achieving great speeds with their wheeled legs. The drones come in two colors: white and red. The white bots patrol the streets, while the red bots patrol buildings. When on high alert, the drones' lights change from green to red. They can also retract into themselves to form a solid, red shell, protecting themselves from high-power attacks.

Kanidoge's Mechs are crab-shaped robots utilized by the Kanidoge company for distribution, sales, and advertising. The mechs have four legs for walking and pincers for gripping and moving objects. The operator sits in the front, while the back of the mech resembles a crab shell with the company logo. Originally designed to efficiently transport crab products, Kanidoge later decided to remodel the mechs into walking advertisements, giving them their characteristic crab appearance. Despite their new function, the mechs retained their original ability to transport objects.

The Kagemitsu G4, also known as Kouken, light sword, laser blade, or beam saber, is a 3.5 cm diameter, 19.8 cm long metal weapon resembling a tube. One end features a mountaineering carabiner-like metal loop, while the opposite end, slightly thicker, has a central black void. Customizable with twelve color options, it emits a one-meter energy blade. Weighing 800 grams, it is lighter than traditional swords, but it has limitations due to heat buildup and battery life. The modified versions of the Kagemitsu G4 include a double-bladed version, a single blade with a cross guard, a double-bladed version that can split in half to be wielded as two single blades and then rejoined into a single double blade, ones made as bayonets, ones designed like spears, and a spinning double-bladed version. These modified versions are available for purchase.

Other Info Images
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